Grum

Ogre, freelance muscle for hire

Description:

125 points

ST 20* [36]; DX 10† [20]; IQ 7‡ [-20]; HT 16§ [20].
Damage 2d-1/3d+2; BL 80 lb; HP 20 [0]; Will 9 [10]; Per 10 [15]; FP 16 [0].
Basic Speed 6.50 [0]; Basic Move 6 [0]; Dodge 10¶.
(SM +1**).

Social Background

TL: 4 [-5].
CF: Sidhe (Native) [0].
Languages: English (Native) [0].

Templates and Meta-Traits

Barbarian (Fantasy; p. F116) [0]; Ogre (p. FF120) [25].

Advantages

Acute Taste and Smell 1 [2]; Combat Reflexes [15]; Damage Resistance 3 (Tough Skin, -40%) [9]; Fit [5]; Hard to Kill 2 [4]; High Pain Threshold [10]; Illusion (Visual Only, -30%) [18]; Magic Resistance 3 [6]; Night Vision 9 [9]; Temperature Tolerance 9 [9].

Disadvantages

Appearance (Hideous) [-16]; Bloodlust (12 or less, *1) [-10]; Code of Honor (Sidhe) [-10]; Duty (to the Winter Court; 15 or less (almost always)) [-15]; Intolerance (Humans; Total Intolerance) [-10]; Odious Racial Habit -3 (Eats Sentients) [-15]; Social Stigma (Uneducated) [-5]; Vulnerability (Iron; Occasional; x4, *2) [-40].

Skills

Brawling (E) DX+1 [2]-11; Carousing (E) HT [1]-16; Climbing (A) DX [2]-10; Hidden Lore (Sidhe) (A) IQ+3 [12]-10; Intimidation (A) Will+3 [4]-12††; Jumping (E) DX+1 [2]-11; Lifting (A) HT+1 [4]-17; Running (A) HT-1 [1]-15; Stealth (A) DX [2]-10; Survival (Arctic) (A) Per+2 [8]-12; Throwing (A) DX [2]-10; Two-Handed Axe/Mace (A) DX+2 [8]-12.

Footnotes

* Includes +6 from ‘Ogre’.
† Includes -1 from ‘Ogre’.
‡ Includes -2 from ‘Ogre’.
§ Includes +4 from ‘Ogre’; Conditional +1 from ‘Fit’.
¶ Includes +1 from ‘Combat Reflexes’.
** Includes +1 from ‘Ogre’.
†† Includes +2 from ‘Appearance’.

Equipment

1× Mail, Fine (Full Suit; Orichalcum (x1/3 weight); $24750; 13.75 lb).

Encumbrance

[None]: Basic 80 lb. Ground Move 6 yd; Water Move 1 yd; Jump 6 yd. Dodge 10.
Light: Basic 160 lb. Ground Move 4 yd; Water Move 1 yd; Jump 4 yd. Dodge 9.
Medium: Basic 240 lb. Ground Move 3 yd; Water Move 1 yd; Jump 3 yd. Dodge 8.
Heavy: Basic 480 lb. Ground Move 2 yd; Water Move 1 yd; Jump 2 yd. Dodge 7.
X-Heavy: Basic 800 lb. Ground Move 1 yd; Water Move 1 yd; Jump 1 yd. Dodge 6.

Defenses

Parry: 9 (DX). Block: 7 (DX). Dodge: 10. DR: 4/2*+3 (Torso).

Melee Attacks

Brawling • Punch (11): 2d-2 cr. Reach C,1.
Brawling • Bite (11): 2d-2 cr. Reach C,1.
Brawling • Kick (9): 2d-1 cr. Reach C,1.

Bio:

A surprisingly loquacious fellow, Grum is forever arguing with his brother, Grim, over trivialities. Together, the two often present a comedic appearance, but make no mistake: they are quite dangerous.

Grum

GURPS: Red Sky RigilKent